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Mystery and horror at the most horrible time of the year

Hexensnacht - only the damned and damnable fools ride out on this accursed day, as the turning of the year wakes the very dead, and curses the land calling them up from unmarked graves and unhallowed resting places. The priests of Morr alone are safe, their lonely vigil a solitary ward against the restless dead.

So which are you — fool, damned soul, or lonesome priest — to set about so close to Hexensnacht, with rumour and more of a headless rider claiming grim trophies across the land?

ABOUT THIS ADVENTURE

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Hell Rides to Hallt is a published adventure in the Warhammer Fantasy Universe that will last roughly 2-3 sessions. You and your party are tasked to protect a merchant on his way to Hallt where disturbing rumors of a headless horseman are abound. 

Not surprisingly, things do not go as planned, and characters will become wrapped in mystery after mystery on the cursed day of Hexensnacht.

Mystery and investigation roleplay - 80- 90%

Combat - 10%

Games Available

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